Publication | TechCrunch 2016
How smart materials will literally reshape the world around us
How did we arrive here? Design and engineering used to focus on materials that behaved isotropically — which is to say, uniformly and predictably. In the isotropic age, you would create a design and then assign a material to carry out a specific role in that design. What if, however, you allowed materials to determine design, rather than vice versa? We see this in nature all the time. A seed, for example, works together with a specific environment to create a tree. This is an example of anisotropic materials in action. Unlike isotropic materials, their behavior isn’t predetermined, so their performance can be tailored to their environment. Welcome to the anisotropic age of design.
TechCrunch article by Massimiliano Moruzzi.
Read MoreRelated Resources
2025
Connect with our Research Connections: How Disability can drive Design and InnovationLearn about designing empathy tools for people living with…
2023
Vice VRsa: Balancing Bystander’s and VR user’s Privacy through Awareness Cues Inside and Outside VRPromoting mutual awareness and privacy among virtual reality users and…
2022
JoinABLe: Learning Bottom-up Assembly of Parametric CAD JointsPhysical products are often complex assemblies combining a multitude…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us