Publication | TechCrunch 2016
How smart materials will literally reshape the world around us
How did we arrive here? Design and engineering used to focus on materials that behaved isotropically — which is to say, uniformly and predictably. In the isotropic age, you would create a design and then assign a material to carry out a specific role in that design. What if, however, you allowed materials to determine design, rather than vice versa? We see this in nature all the time. A seed, for example, works together with a specific environment to create a tree. This is an example of anisotropic materials in action. Unlike isotropic materials, their behavior isn’t predetermined, so their performance can be tailored to their environment. Welcome to the anisotropic age of design.
TechCrunch article by Massimiliano Moruzzi.
Read MoreRelated Resources
2023
Autodesk and Aspen Digital ask “What are possible futures the world may face in the next 20 years?”Autodesk and Aspen Digital’s Foresight Group produced…
2008
Staggered Poses: A Character Motion Representation for Detail–Preserving Editing of Pose and Coordinated TimingWe introduce staggered poses—a representation of character motion…
2013
Simulating the Sensing of Building OccupancyAccurate building occupancy information can be beneficial in…
2014
A Series of Tubes: Adding Interactivity to 3D Prints Using Internal Pipes3D printers offer extraordinary flexibility for prototyping theshape…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us