Publication | Journal of Artificial Intelligence Research 2022
Path Counting for Grid-Based Navigation
This paper solves the well-known problem of how to obtain straighter, more direct grid paths from traditional pathfinding methods like Dijkstra’s algorithm or A*. Our solution is a simple counting procedure inspired by Pascal’s triangle. The new method is currently being used to analyze architectural designs, though it could also be applied to pathfinding in video games or robotics.
Download publicationAbstract
Path Counting for Grid-Based Navigation
Rhys Goldstein, Kean Walmsley, Jacobo Bibliowicz, Alexander Tessier, Simon Breslav, Azam Khan
Journal of Artificial Intelligence Research 2022
Counting the number of shortest paths on a grid is a simple procedure with close ties to Pascal’s triangle. We show how path counting can be used to select relatively direct grid paths for AI-related applications involving navigation through spatial environments. Typical implementations of Dijkstra’s algorithm and A* prioritize grid moves in an arbitrary manner, producing paths which stray conspicuously far from line-of-sight trajectories. We find that by counting the number of paths which traverse each vertex, then selecting the vertices with the highest counts, one obtains a path that is reasonably direct in practice and can be improved by refining the grid resolution. Central Dijkstra and Central A* are introduced as the basic methods for computing these central grid paths. Theoretical analysis reveals that the proposed grid-based navigation approach is related to an existing grid-based visibility approach, and establishes that central grid paths converge on clear sightlines as the grid spacing approaches zero. A more general property, that central paths converge on direct paths, is formulated as a conjecture.
Related Resources
2024
Multidisciplinary Modular Approach to Kinematic Mechanism SynthesisWe present the first set of Mechanical Building Blocks modelled so…
2023
Extracting Design Knowledge from Optimization Data: Enhancing Engineering Design in Fluid Based Thermal Management SystemsExtracting knowledge from optimization data in multi-split thermal…
2019
JOIN: an integrated platform for joint simulation of occupant-building interactionsSeveral approaches exist for simulating building properties (e…
2022
Neon: A Multi-GPU Programming Model for Grid-based ComputationsWe present Neon, a new programming model for grid-based computation…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us