Publication
The Limits of Expert Performance Using Hierarchic Marking Menus
Abstract
A marking menu allows a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired menu item without popping-up the menu. A hierarchic marking menu uses hierarchic radial menus and “zig-zag” marks to select from the hierarchy. This paper experimentally investigates the bounds on how many items can be in each level, and how deep the hierarchy can be, before using a marking to select an item becomes too slow or prone to errors.
Download publicationRelated Resources
See what’s new.
2006
ShowMotion: Camera Motion based 3D Design ReviewWe describe a new interactive system for 3D design review, built to…
2009
A Survey of Software Learnability: Metrics, Methodologies and GuidelinesIt is well-accepted that learnability is an important aspect of…
2022
Evolving Through the Looking Glass: Learning Improved Search Spaces with Variational Autoencoders.Nature has spent billions of years perfecting our genetic…
2009
PenLight: Combining a Mobile Projector and a Digital Pen for Dynamic Visual OverlayDigital pen systems, originally designed to digitize annotations made…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us