Publication
Adaptive Mesh Booleans
We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we treat meshes as adaptive surfaces which can be arbitrarily refined. Rather than depending on computing precise face intersections, our approach refines the input meshes in the intersection regions, then discards intersecting triangles and fills the resulting holes with high-quality triangles. The original intersection curves are approximated to a user-definable precision, and our method can identify and preserve creases and sharp features. Advantages of our approach include the ability to trade speed for accuracy, support for open meshes, and the ability to incorporate tolerances to handle cases where large numbers of faces are slightly interpenetrating or near-coincident.
Download publicationRelated Resources
See what’s new.
2023
Safe Self-Supervised Learning in Real of Visuo-Tactile Feedback Policies for Industrial InsertionThis research introduces a robotics method that reduces human input…
2009
The Role of Visualization in the Naturalization of Remote Software ImmigrantsSoftware development is commonly becoming a globally distributed task,…
2020
PointMask: Towards Interpretable and Bias-Resilient Point Cloud ProcessingDeep classifiers tend to associate a few discriminative input…
2019
Relational Graph Representation Learning for Open-Domain Question AnsweringWe introduce a relational graph neural network with bi-directional…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us