Design Modeling Symposium 2022
Harnessing Game-Inspired Content Creation for Intuitive Generative Design and Optimization
Abstract
Harnessing Game-Inspired Content Creation for Intuitive Generative Design and Optimization
Lorenzo Villaggi, James Stoddart, Adam Gaier
Design Modeling Symposium 2022
A generalizable and example-based model for multi-scale generative design is presented. The model adapts the Wave Function Collapse (WFC) algorithm, a procedural approach popularized in game development, to a quality- diversity (QD) framework, a state-of-the-art multi-solution optimization approach. QD enables the search of high-performing solutions not only against objectives, but along a set of qualitative features — explicitly ensuring diversity within the solutions. We demonstrate the challenges and opportunities in applying these novel methodologies to AEC-focused problems through a real-world residential complex case study.
Download publicationRelated Resources
2024
Recently Published by Autodesk ResearchersA selection of papers published recently by Autodesk Researchers…
2023
Accelerating Scientific Computing with JAX-LBMExploring the fusion of JAX and LBM for ground-breaking research in…
2017
Project Discover: An application of generative design for architectural space planningThis paper describes a flexible workflow for generative design applied…
2015
Computational Brick Stacking for Constructing Free-Form StructuresOur work explores new design methods and workflows that operate at the…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us