Publication | TechCrunch 2016
How smart materials will literally reshape the world around us
How did we arrive here? Design and engineering used to focus on materials that behaved isotropically — which is to say, uniformly and predictably. In the isotropic age, you would create a design and then assign a material to carry out a specific role in that design. What if, however, you allowed materials to determine design, rather than vice versa? We see this in nature all the time. A seed, for example, works together with a specific environment to create a tree. This is an example of anisotropic materials in action. Unlike isotropic materials, their behavior isn’t predetermined, so their performance can be tailored to their environment. Welcome to the anisotropic age of design.
TechCrunch article by Massimiliano Moruzzi.
Read MoreRelated Resources
2011
As-Killing-as-possible vector fields for planar deformationCartoon animation, image warping, and several other tasks in…
2015
Meltables: Fabrication of Complex 3D Curves by MeltingWe propose a novel approach to fabricating complex 3D shapes via…
2013
TutorialPlan: Automated Tutorial Generation from CAD DrawingsAuthoring tutorials for complex software applications is a time…
2012
User Experience and Likelihood to Recommend: Linking UX and Net Promoter ScoreThis study reports on a two-year survey in which user experience…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us