Publication
Interacting with smoke and fire in real time
AbstractThe simulation of fluids is one of the most challenging problems in a number of engineering fields. Here, I offer a solution in the form of a rapid method I developed for computing the motion and appearance of fluids, allowing users to interact in real time with virtual smoke and fire.
Download publicationRelated Resources
See what’s new.
2020
A subtractive manufacturing constraint for level set topology optimizationWe present a method for enforcing manufacturability constraints in…
2011
Space Layout in Occupant Behavior SimulationOccupant behavior is widely regarded as one of the most significant…
2003
Computer Mediated Communication among Teams: What are “Teams” and how are they “Virtual”?This chapter is concerned with computer-mediated communication among…
2020
Contrastive Multi-View Representation Learning on GraphsWe introduce a self-supervised approach for learning node and graph…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us