Publication | Graphics Interface Conference 2017
Ivy
Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments
Abstract
Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments
Barrett Ens, Fraser Anderson, Tovi Grossman, Michelle Annett, Pourang Irani, George Fitzmaurice
Graphics Interface Conference 2017
The availability of embedded, digital systems has led to a multitude of interconnected sensors and actuators being distributed among smart objects and built environments. Programming and understanding the behaviors of such systems can be challenging given their inherent spatial nature. To explore how spatial and contextual information can facilitate the authoring of intelligent environments, we introduce Ivy, a spatially situated visual programming tool using immersive virtual reality. Ivy allows users to link smart objects, insert logic constructs, and visualize real-time data flows between real-world sensors and actuators. Initial feedback sessions show that participants of varying skill levels can successfully author and debug programs in example scenarios.
Download publicationRelated Resources
2023
Challenges in Extracting Insights from Life Cycle Assessment Documents During Early Stage DesignKnowledge transfer from LCA documents and building a structured…
2023
Tesseract: Querying Spatial Design Recordings by Manipulating Worlds in MiniatureNew immersive 3D design tools enable the creation of spatial design…
1999
Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of “Babble”We take as our premise that it is possible and desirable to design…
2017
Genetic Constructor: An Online DNA Design Platform.Genetic Constructor is a cloud Computer Aided Design (CAD) application…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us